求解8758

word里如何将一个格子分成那么多小段?求解_百度知道
这个可以通过拆分单元格功能实现。具体步骤为:第一步:先单击菜单栏中的表格工具栏下的布局选项,然后选择“拆分单元格”;第二步:在拆分单元格对话框中,再设置一下需要拆分的行数和列数即可。
其他类似问题
为您推荐:
提问者采纳
插入-表格,可以选插入的行数和列数,还可以合并什么的
提问者评价
太感谢了,真心有用
您可能关注的推广
格子的相关知识
其他2条回答
选哪个小铅笔自己画
用画笔工具
等待您来回答
下载知道APP
随时随地咨询
出门在外也不愁&& 查看话题
求教:关于PDOS的处理
如题,使用PAW-PBE泛函,在使用LORBIT=11计算PDOS以后,可以用DOS-split来处理态密度吗?
听有人说,DOS-split只能用来处理超软计算出来的态密度?
如果不能用DOS-split处理,那么有什么小程序可以用来处理PDOS呢?
请各位大侠指教!
:cat39::cat39::cat39::cat39::cat39:
可以将计算得到的vasprun.xml文件导入p4vasp,在里面的Electronic选项下可以显示并导出PDOS数据,然后可以将PDOS数据导入Origin作图 : Originally posted by 枫羽IMR at
可以将计算得到的vasprun.xml文件导入p4vasp,在里面的Electronic选项下可以显示并导出PDOS数据,然后可以将PDOS数据导入Origin作图 前辈,我好想说的不清楚,
对于出现spd轨道那种,是PDOS还是TDOS?
对于px py pz那种,是PDOS还是TODS?
另外,DOS-split只能用来处理超软计算出来的态密度?
请前辈赐教 : Originally posted by 甲斐之虎 at
前辈,我好想说的不清楚,
对于出现spd轨道那种,是PDOS还是TDOS?
对于px py pz那种,是PDOS还是TODS?
另外,DOS-split只能用来处理超软计算出来的态密度?
请前辈赐教... 态密度(DOS)分析就是将总态密度(TDOS)分解为各个原子的各个轨道(PDOS),它的前提假设是体系中的每个电子状态的轨道是由组成它的各个原子的各个轨道按一定比例混合得到的,态密度分析就是其逆过程。你好像是想分析原子轨道(s、px、py、pz和d轨道)是如何相互作用形成分子轨道或晶体轨道,这些都是通过PDOS来分析的。DOS-split只能用来处理超软计算出来的态密度,为什么,这句话我没听说过。 : Originally posted by 枫羽IMR at
态密度(DOS)分析就是将总态密度(TDOS)分解为各个原子的各个轨道(PDOS),它的前提假设是体系中的每个电子状态的轨道是由组成它的各个原子的各个轨道按一定比例混合得到的,态密度分析就是其逆过程。你好像是想 ... 前辈:
“DOS-split只能用来处理超软计算出来的态密度,为什么,这句话我没听说过。”
这句话也是别人问我的,吓了一跳,我也没听过……
前辈,我是看到文献里有两种态密度分析,一种是s p d,另一种是
s、px、py、pz……,就是不知道这两种的名称各叫什么,好像都叫混了,感觉…… : Originally posted by 甲斐之虎 at
“DOS-split只能用来处理超软计算出来的态密度,为什么,这句话我没听说过。”
这句话也是别人问我的,吓了一跳,我也没听过……
前辈,我是看到文献里有两种态密度分析,一种是s p d,另一种是
s、px、 ... DOS-split只能用来处理超软计算出来的态密度,我也不确认,需要再查证一下,搞清楚出处和理由。
我觉得你指的两种态密度分析,可能是一种是基于原子轨道的,就是s p d,s px py pz...也是属于这种,px py pz是按取向把p轨道分得更细了;另一种是基于成键类型,如σ、π轨道。
建议读下这篇文献
A chemical and theoretical way to look at bonding on surfaces, Roald Hoffmann, 1988, Reviews of Modern Physics. 把一些概念搞清楚。 : Originally posted by 枫羽IMR at
DOS-split只能用来处理超软计算出来的态密度,我也不确认,需要再查证一下,搞清楚出处和理由。
我觉得你指的两种态密度分析,可能是一种是基于原子轨道的,就是s p d,s px py pz...也是属于这种,px py pz是按取 ... 首先多謝前輩指教
Roald Hoffmann,一直想讀讀他寫的那本書,但是一直也沒倒出空,唉
我前面好像是說錯了,我一直不太清楚LDOS與PDOS的區別,感覺LDOS就是spd那種,PDOS就是s px py pz那種,不知道這麼理解對不對,請前輩指教 : Originally posted by 甲斐之虎 at
首先多謝前輩指教
Roald Hoffmann,一直想讀讀他寫的那本書,但是一直也沒倒出空,唉
我前面好像是說錯了,我一直不太清楚LDOS與PDOS的區別,感覺LDOS就是spd那種,PDOS就是s px py pz那種,不知道這麼理解對不對 ... 不客气,我做这个也没多久。
那篇Review也不用一次全读完,可以一段一段的理解,并且也不是读一遍就马上全明白的,每隔断时间就要重新拿出来看看,可能会有新的理解。
论坛上有PDOS和LDOS的区别的讨论:http://emuch.net/bbs/viewthread.php?tid=2168825&fpage=1,可以参考下 : Originally posted by 枫羽IMR at
不客气,我做这个也没多久。
那篇Review也不用一次全读完,可以一段一段的理解,并且也不是读一遍就马上全明白的,每隔断时间就要重新拿出来看看,可能会有新的理解。
论坛上有PDOS和LDOS的区别的讨论:http://e ... 前輩謙虛了:D
這個帖子我看過,前輩,這段話寫的很好:
我认为PDOS指的是投影或者分波态密度,projected or partial density of states. 意思是投影到轨道的态密度,LDOS指的是局域态密度,可以是单原子的,也可以是某个区域所有原子的,取决于你想分析什么性质。同样的,PDOS也同样可以有LDOS,即每个原子的投影态密度,或者所有原子的投影态密度。
另外小木蟲中所有關於PDOS和LDOS的帖子也看過很多,文獻有時候叫不同的說法,給人說糊塗了……
前輩一定看過Hoffmann的那本書吧,我最近買了,瀏覽了一下,感覺相當不錯 : Originally posted by 甲斐之虎 at
前輩謙虛了:D
這個帖子我看過,前輩,這段話寫的很好:
我认为PDOS指的是投影或者分波态密度,projected or partial density of states. 意思是投影到轨道的态密度,LDOS指的是局域态密度,可以是单原子的,也可 ... 可以这么理解,PDOS偏重于原子轨道的组分,LDOS偏重于空间分布。文献中的不一定是对的,需要自己分辨。 : Originally posted by 枫羽IMR at
可以这么理解,PDOS偏重于原子轨道的组分,LDOS偏重于空间分布。文献中的不一定是对的,需要自己分辨。... 多谢前辈指教,明白了不少 : Originally posted by 甲斐之虎 at
多谢前辈指教,明白了不少... 不客气 : Originally posted by 甲斐之虎 at
首先多謝前輩指教
Roald Hoffmann,一直想讀讀他寫的那本書,但是一直也沒倒出空,唉
我前面好像是說錯了,我一直不太清楚LDOS與PDOS的區別,感覺LDOS就是spd那種,PDOS就是s px py pz那種,不知道這麼理解對不對 ... 请问Hoffmann的书是什么名字? : Originally posted by wangz00 at
请问Hoffmann的书是什么名字?... 固体与表面 : Originally posted by wangz00 at
谢谢 不客气,你去小木虫找找,有中文版,也有英文版,找不到联系我 已找到,多谢楼主:hand:[游戏报错]关于MOP地图尤其是锦绣谷出错弹出的问题(13楼有证实有效的解决方案) - 艾泽拉斯国家地理论坛 - [2379][f201]
:: [游戏报错]关于MOP地图尤其是锦绣谷出错弹出的问题(13楼有证实有效的解决方案) ::
[游戏报错]关于MOP地图尤其是锦绣谷出错弹出的问题(13楼有证实有效的解决方案)
更新MOP之后,就一直被一个问题困扰:经常在MOP地图而且是只在MOP图出错弹出游戏,尤其是去MOP主城人多地方出错几率更高,错误信息基本就是跟大家一致的,类似以下出错信息:[b]This application has encountered a critical error:Not enough storage is available to process this command.Program:& &E:\World of Warcraft\Wow.exeProcessID:6108File:M2Shared.cppLine:402Requested
bytes of memory[/b][del]痛苦纠结不已,毅然决定必须把这问题干掉!当然,官方客服所谓的一些删WTF WDB INTERFACE文件夹等等办法均试过无效,而且从网上搜到的各位出错后尝试解决的结论看也确实无效。然后我这几天各种翻帖子各种baidu google,我把自己包括你们大家各种出错的出错日志文件比对汇总了下,起先怀疑的插件问题应该可排除,大家日志里的插件是各种都有,几乎找不出一个共同点插件,而且也有同学说插件全关也照样出错,所以插件因素应该是可以排除了。在比对过程中,偶然发现有此问题的同学们出错日志都有个惊人的共同点:在一堆出错当时系统及游戏环境内容下都有这么几行:[b][color=firebrick]Patch data download failed.Error downloading patch data from server '[ [url]http://cn.'[/url]] , error code : timedOutManifest is valid.[/color][/b]所以我高度怀疑是客户端数据完整问题。首先我们出错都是MOP图、切换地图时等等特性,而且看我们的出错基本是M2Shared.cpp这个文件相关,虽然不是很确定这个文件到底是干什么的,但只从它字面看应该是跟地图有关系,SHARED应该是地图共享?然后现在什么跨服地图共享技术之类,所以猜测是不是MOP新图很多数据在我们下载客户端时候是不完整下载到本地的,从服务器端获取,然后这个出错信息不就是说得不到数据吗?而且不知道大家发现没,现在在两个区域交界变换时候,一步之差,会出现怪和人物都会突然消失和出现的现象,所以这一点也推测在地图数据方面肯定跟以前不同了。假如真是此问题引起,现在唯一的想跟大家确认下:[color=royalblue][b]有此类出错症状的同学,你们的客户端是否都是用官网下载更新安装程序,慢慢下载更新那种形式?而不是直接下载的一个现成的游戏文件夹压缩包非安装版本?[/b][/color]假如都是的话,那就更可以确定此问题的原因所在了,就是客户端数据不完整,而部分数据在线获取时候,服务器端又因为某些不可知原因无法被获取数据。[/del]
[size=150%][color=orangered][b]删除线的内容大家可忽略,折腾研究反复试验N天之后的事实证明这个可能的因素并非真凶所在。真凶请大家移步13楼![/b][/color][/size]
Not enough storage is available to process this command基本来说现在出现这个问题的都是因为插件的问题。
[quote][pid=]Reply[/pid] [b]Post by Cythera ( 11:58):[/b]Not enough storage is available to process this command基本来说现在出现这个问题的都是因为插件的问题。[/quote]起先我也怀疑过插件 可把插件全部去了 纯原始WOW状态也试过。。无效
[b]Reply to [pid=]Reply[/pid] Post by 午夜幽灵 ( 13:11)[/b]那么可以把报错文件发出来分析分析。
[quote][pid=]Reply[/pid] [b]Post by Cythera ( 13:14):[/b]那么可以把报错文件发出来分析分析。[/quote]嗯 晚上回去发 在家里电脑上报错文件其实我看过 跟网上N对这个问题的人类似共同特征是:This application has encountered a critical error:Not enough storage is available to process this command.[color=firebrick]File: M2Shared.cpp或者File:
MapMem.cpp[/color]Requested xxxxxxx bytes of memory这几行是最大的共同特征
一样的问题但是我从其他没弹出错的电脑传了完整游戏运行依旧出错 磁盘整理 内存释放
问题依旧打FB MOP以外地图倒是不会出错真是蛋碎了一地啊
2G内存问题吧
[b]Reply to [pid=]Reply[/pid] Post by Cythera ( 13:14)[/b][b]以下为典型的出错信息[/b]==============================================================================World of WarCraft: Retail Build (build 16357)Exe:
D:\Games\World of Warcraft\WoW.exeTime:
7, :31.437 PMUser:
XXComputer: YY------------------------------------------------------------------------------This application has encountered a critical error:Not enough storage is available to process this command.Program:& &D:\Games\World of Warcraft\WoW.exeProcessID:& &4592File:& &M2Shared.cppLine:& &402Requested 3329504 bytes of memory[collapse=详细数据很长 折叠之。。。]----------------------------------------WoWBuild: 16357Version: 5.1.0Type:
WoWPlatform: X86Session Time(hh:mm:ss):
01:01:05Time in World(hh:mm:ss): 01:00:47Number of Char Logins:
1Realm: 鐑堢劙宄?(223.252.224.249:3724)Local Zone: 閲戣壊闃舵, 閿︾唬璋?(area id = 6033)Local Player: 鍗堝?骞藉奖, C36D96, (870, 86.13, 443.177)Locked Target: 闊跺ぉ纰庨瓊鑰? F2D6, (870, 89.83, 443.158)Last Enemy Target: 闊跺ぉ纰庨瓊鑰? F2D6, (870, 89.83, 443.158)Total lua memory: 40928KBCurrent Addon: (null)Current Addon function: UNKNOWNCurrent Addon object: (null)Add Ons: AuctionMaster CombustionHelper Ellipsis Ellipsis_Options Postal Quartz Quartz_Magebuff Quartz_Procs Recount TellMeWhen TellMeWhen_Options XPerl_RaidHelper XPerl_Party XPerl_ArcaneBar XPerl_PlayerBuffs XPerl_PlayerPet XPerl_Player XPerl_TargetTarget XPerl_Target XPerl_PartyPet XPerl DBM-Core DBM-GUI DBM-TerraceofEndlessSpring Settings: SET locale &zhCN&SET installLocale &enUS&SET hwDetect &0&SET videoOptionsVersion &5&SET gxApi &D3D9&SET gxWindow &0&SET gxMaximize &0&SET graphicsQuality &4&SET Gamma &1.000000&SET readTOS &1&SET readEULA &1&SET Sound_MusicVolume &0.46&SET Sound_AmbienceVolume &0.86&SET farclip &1000&SET particleDensity &80&SET waterDetail &2&SET rippleDetail &1&SET reflectionMode &0&SET sunShafts &2&SET groundEffectDensity &80&SET groundEffectDist &200&SET projectedTextures &1&SET shadowMode &2&SET shadowTextureSize &2048&SET SSAO &1&SET SSAOBlur &1&SET textureFilteringMode &4&SET terrainLodDist &500&SET componentTextureLevel &0&SET enterWorld &1&SET gxMultisample &8&SET mouseSpeed &1&SET accounttype &MP&SET ChatMusicVolume &0.61&SET ChatSoundVolume &0.14&SET ChatAmbienceVolume &0.61&SET VoiceActivationSensitivity &0.14&SET Sound_MasterVolume &0.93&SET realmName &鐑堢劙宄?SET gameTip &25&SET readScanning &-1&SET readContest &-1&SET readTerminationWithoutNotice &-1&SET installType &Retail&SET movieSubtitle &1&SET showNewbieTips &0&SET Sound_EnableSoundWhenGameIsInBG &1&SET Sound_ZoneMusicNoDelay &1&SET Sound_EnableMusic &0&SET checkAddonVersion &0&SET wmoLodDist &500&SET environmentDetail &125&Installation settings:----------------------------------------UID:
wow_zhcnExpansion Level: 4PTR: 0Beta: 0PatchURL: '[url]http://zhCN.patch.battle.net:1119/patch'[/url]ProductCode: 'WoW'----------------------------------------
GxInfo----------------------------------------GxApi: D3D9Shader Model: 3_0
Vertex: vs_3_0
Pixel: ps_3_0Adapter Count: 1Adapter 0 (primary):
Driver: nv4_disp.dll
Version: 0.0.
Description: NVIDIA GeForce GTX 550 Ti
DeviceName: \\.\DISPLAY1
PCI Identifier: VID=0x10DE,DID=0x1244,REV=0xA1,SSID=0x089C10DEInstalled DX9 Version:File Version: 5.3.NV Gpu 0:
Clocks: Levels=3, Domains=3, PerfLevel=2, PerfFlags=0x5
Clock Level: Level=0, Level Flags=0x0
Domain: Id=4, Domain Flags=0x0, Freq (def,min,max)=135000 KHz (750, 162000)
Domain: Id=0, Domain Flags=0x0, Freq (def,min,max)=50500 KHz (5, 101000)
Domain: Id=7, Domain Flags=0x0, Freq (def,min,max)=101000 KHz (250, 202000)
Clock Level: Level=0, Level Flags=0x0
Domain: Id=0, Domain Flags=0x0, Freq (def,min,max)=0 KHz (0, 0, 0)
Domain: Id=0, Domain Flags=0x0, Freq (def,min,max)=0 KHz (0, 0, 0)
Domain: Id=0, Domain Flags=0x0, Freq (def,min,max)=0 KHz (0, 0, 0)
Clock Level: Level=0, Level Flags=0x0
Domain: Id=0, Domain Flags=0x0, Freq (def,min,max)=0 KHz (0, 0, 0)
Domain: Id=0, Domain Flags=0x0, Freq (def,min,max)=0 KHz (0, 0, 0)
Domain: Id=0, Domain Flags=0x0, Freq (def,min,max)=0 KHz (0, 0, 0)
Thermals: Target = 1, Temp cur (min, max)= 63 (0, 127) CNV SLI State:
Status: NVAPI_NO_ACTIVE_SLI_TOPOLOGY[collapse=详细数据 很长 折叠之。。。]----------------------------------------------------------------------------------------------------------------------
Stack Trace (Manual)----------------------------------------Address
Logical addr
ModuleShowing 42/42 threads...--- Thread ID: 4596 ---7CD8FF14 2 C:\WINDOWS\system32\kernel32.dll 01D8FF24 B0 D:\Games\World of Warcraft\WoW.exeD8FF40 8 D:\Games\World of Warcraft\WoW.exe00470AFA 01D8FF94 FAFA D:\Games\World of Warcraft\WoW.exeD8FFAC FB41 D:\Games\World of Warcraft\WoW.exeD8FFB4 7 D:\Games\World of Warcraft\WoW.exe7C80B729 01D8FFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4624 ---719C5FA7 1:00004FA7 c:\windows\system32\mswsock.dll71AFC54 F C:\WINDOWS\system32\WS2_32.dll3E41E9B9 0007FFAC B9 C:\WINDOWS\system32\WININET.dll3E43DEC3 0007FFB4 CEC3 C:\WINDOWS\system32\WININET.dll7C80B729 0007FFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4620 ---7C80B729 01A2FFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4688 ---7CEFF08 2 C:\WINDOWS\system32\kernel32.dllEFF5C 5 D:\Games\World of Warcraft\WoW.exeEFF70 8 D:\Games\World of Warcraft\WoW.exe00BD1CE0 020EFFA8 CE0 D:\Games\World of Warcraft\WoW.exe00BD1D6A 020EFFB4 D6A D:\Games\World of Warcraft\WoW.exe7C80B729 020EFFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4692 ---7C2FF28 2 C:\WINDOWS\system32\kernel32.dll12FF5C F D:\Games\World of Warcraft\WoW.exe2FF70 8 D:\Games\World of Warcraft\WoW.exe00BD1CE0 0212FFA8 CE0 D:\Games\World of Warcraft\WoW.exe00BD1D6A 0212FFB4 D6A D:\Games\World of Warcraft\WoW.exe7C80B729 0212FFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4696 ---7C6FF10 2 C:\WINDOWS\system32\kernel32.dll6FF5C 8 D:\Games\World of Warcraft\WoW.exe6FF70 8 D:\Games\World of Warcraft\WoW.exe00BD1CE0 0216FFA8 CE0 D:\Games\World of Warcraft\WoW.exe00BD1D6A 0216FFB4 D6A D:\Games\World of Warcraft\WoW.exe7C80B729 0216FFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4724 [Current Thread] ---BAFF30 C D:\Games\World of Warcraft\WoW.exe005A5F09 03BAFF48 F09 D:\Games\World of Warcraft\WoW.exe0BAFF5C DC6 D:\Games\World of Warcraft\WoW.exeBAFF78 8 D:\Games\World of Warcraft\WoW.exeBAFF8C E87 D:\Games\World of Warcraft\WoW.exe0BAFFB4 DE9 D:\Games\World of Warcraft\WoW.exe7C80B729 03BAFFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4728 ---7CBEFF64 2 C:\WINDOWS\system32\kernel32.dll 03BEFF74 B0 D:\Games\World of Warcraft\WoW.exe00597FFA 03BEFF8C FFA D:\Games\World of Warcraft\WoW.exe0BEFFB4 DE9 D:\Games\World of Warcraft\WoW.exe7C80B729 03BEFFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4788 ---7C2FF3C 5 C:\WINDOWS\system32\kernel32.dll2FF5C 4 D:\Games\World of Warcraft\WoW.exe2FF70 8 D:\Games\World of Warcraft\WoW.exe00BD1CE0 0532FFA8 CE0 D:\Games\World of Warcraft\WoW.exe00BD1D6A 0532FFB4 D6A D:\Games\World of Warcraft\WoW.exe7C80B729 0532FFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 2908 ---7CE2FF64 2 C:\WINDOWS\system32\kernel32.dll 03E2FF74 B0 D:\Games\World of Warcraft\WoW.exeE2FF8C A D:\Games\World of Warcraft\WoW.exe0E2FFB4 DE9 D:\Games\World of Warcraft\WoW.exe7C80B729 03E2FFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4792 ---7C80A115 067EFF88 5 C:\WINDOWS\system32\kernel32.dll72CEFFB4 A C:\WINDOWS\system32\wdmaud.drv7C80B729 067EFFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4804 ---7C80A115 1: C:\WINDOWS\system32\kernel32.dll73E714A2 1: C:\WINDOWS\system32\dsound.dll73EFF78 2 C:\WINDOWS\system32\dsound.dll73E798DF 1:000088DF C:\WINDOWS\system32\dsound.dll73EFFB4 6 C:\WINDOWS\system32\dsound.dll7C80B729 0682FFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4808 ---7C80A115 1: C:\WINDOWS\system32\kernel32.dll73E714A2 1: C:\WINDOWS\system32\dsound.dll73EFF80 2 C:\WINDOWS\system32\dsound.dll73EFFB4 B C:\WINDOWS\system32\dsound.dll7C80B729 0696FFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4812 ---7CAFF90 5 C:\WINDOWS\system32\kernel32.dll005BA88D 069AFF9C D D:\Games\World of Warcraft\WoW.exe005BAD0C 069AFFB4 D0C D:\Games\World of Warcraft\WoW.exe7C80B729 069AFFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 3112 ---7CEFF90 5 C:\WINDOWS\system32\kernel32.dll005BA88D 069EFF9C D D:\Games\World of Warcraft\WoW.exe005BAD0C 069EFFB4 D0C D:\Games\World of Warcraft\WoW.exe7C80B729 069EFFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4820 ---7CA2FF58 2 C:\WINDOWS\system32\kernel32.dll 07A2FF68 B0 D:\Games\World of Warcraft\WoW.exe00BB20E5 07A2FF80 E5 D:\Games\World of Warcraft\WoW.exe00BBFF8C 1 D:\Games\World of Warcraft\WoW.exe0A2FFB4 DE9 D:\Games\World of Warcraft\WoW.exe7C80B729 07A2FFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4824 ---7C80A115 07A6FD24 5 C:\WINDOWS\system32\kernel32.dll00BB28DF 07A6FF80 DF D:\Games\World of Warcraft\WoW.exe00BB1FAE 07A6FF8C FAE D:\Games\World of Warcraft\WoW.exe0A6FFB4 DE9 D:\Games\World of Warcraft\WoW.exe7C80B729 07A6FFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4852 ---7CB5AFF70 2 C:\WINDOWS\system32\kernel32.dll 0B5AFF8C A5 D:\Games\World of Warcraft\WoW.exe005BAA29 0B5AFF9C A29 D:\Games\World of Warcraft\WoW.exe005BACD0 0B5AFFB4 CD0 D:\Games\World of Warcraft\WoW.exe7C80B729 0B5AFFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4864 ---7CB62FF70 2 C:\WINDOWS\system32\kernel32.dll 0B62FF8C A5 D:\Games\World of Warcraft\WoW.exe005BAA29 0B62FF9C A29 D:\Games\World of Warcraft\WoW.exe005BACD0 0B62FFB4 CD0 D:\Games\World of Warcraft\WoW.exe7C80B729 0B62FFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 5140 ---7CD10FF40 2 C:\WINDOWS\system32\kernel32.dll3C9F6C2B 0D10FF74 C2B D:\Games\World of Warcraft\Battle.net.dll781329BB 0D10FFAC BB C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dllD10FFEC A47 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dll--- Thread ID: 5136 ---7CD20FF40 2 C:\WINDOWS\system32\kernel32.dll3C9F6C2B 0D20FF74 C2B D:\Games\World of Warcraft\Battle.net.dll781329BB 0D20FFAC BB C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dllD20FFEC A47 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dll--- Thread ID: 5144 ---7CD30FF40 2 C:\WINDOWS\system32\kernel32.dll3C9F6C2B 0D30FF74 C2B D:\Games\World of Warcraft\Battle.net.dll781329BB 0D30FFAC BB C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dllD30FFEC A47 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dll--- Thread ID: 5148 ---7CD40FF40 2 C:\WINDOWS\system32\kernel32.dll3C9F6C2B 0D40FF74 C2B D:\Games\World of Warcraft\Battle.net.dll781329BB 0D40FFAC BB C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dllD40FFEC A47 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dll--- Thread ID: 5176 ---7CD50FF40 2 C:\WINDOWS\system32\kernel32.dll3C9F6C2B 0D50FF74 C2B D:\Games\World of Warcraft\Battle.net.dll781329BB 0D50FFAC BB C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dllD50FFEC A47 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dll--- Thread ID: 5212 ---7CD60FF40 2 C:\WINDOWS\system32\kernel32.dll3C9F6C2B 0D60FF74 C2B D:\Games\World of Warcraft\Battle.net.dll781329BB 0D60FFAC BB C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dllD60FFEC A47 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dll--- Thread ID: 5216 ---7CD70FF40 2 C:\WINDOWS\system32\kernel32.dll3C9F6C2B 0D70FF74 C2B D:\Games\World of Warcraft\Battle.net.dll781329BB 0D70FFAC BB C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dllD70FFEC A47 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dll--- Thread ID: 5220 ---7CD80FF40 2 C:\WINDOWS\system32\kernel32.dll3C9F6C2B 0D80FF74 C2B D:\Games\World of Warcraft\Battle.net.dll781329BB 0D80FFAC BB C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dllD80FFEC A47 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dll--- Thread ID: 5228 ---7CD90FF40 2 C:\WINDOWS\system32\kernel32.dll3C9F6C2B 0D90FF74 C2B D:\Games\World of Warcraft\Battle.net.dll781329BB 0D90FFAC BB C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dllD90FFEC A47 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dll--- Thread ID: 5232 ---7CDA0FF40 2 C:\WINDOWS\system32\kernel32.dll3C9F6C2B 0DA0FF74 C2B D:\Games\World of Warcraft\Battle.net.dll781329BB 0DA0FFAC BB C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dllDA0FFEC A47 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dll--- Thread ID: 5124 ---7CDB0FF40 2 C:\WINDOWS\system32\kernel32.dll3C9F6C2B 0DB0FF74 C2B D:\Games\World of Warcraft\Battle.net.dll781329BB 0DB0FFAC BB C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dllDB0FFEC A47 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dll--- Thread ID: 5152 ---7CDC0FF40 2 C:\WINDOWS\system32\kernel32.dll3C9F6C2B 0DC0FF74 C2B D:\Games\World of Warcraft\Battle.net.dll781329BB 0DC0FFAC BB C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dllDC0FFEC A47 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dll--- Thread ID: 5160 ---7CDD0FF40 2 C:\WINDOWS\system32\kernel32.dll3C9F6C2B 0DD0FF74 C2B D:\Games\World of Warcraft\Battle.net.dll781329BB 0DD0FFAC BB C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dllDD0FFEC A47 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dll--- Thread ID: 5200 ---7CDE0FF40 2 C:\WINDOWS\system32\kernel32.dll3C9F6C2B 0DE0FF74 C2B D:\Games\World of Warcraft\Battle.net.dll781329BB 0DE0FFAC BB C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dllDE0FFEC A47 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dll--- Thread ID: 5116 ---7CDF0FF40 2 C:\WINDOWS\system32\kernel32.dll3C9F6C2B 0DF0FF74 C2B D:\Games\World of Warcraft\Battle.net.dll781329BB 0DF0FFAC BB C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dllDF0FFEC A47 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dll--- Thread ID: 5112 ---7CE00FF40 2 C:\WINDOWS\system32\kernel32.dll3C9F6C2B 0E00FF74 C2B D:\Games\World of Warcraft\Battle.net.dll781329BB 0E00FFAC BB C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dllE00FFEC A47 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0._x-ww_;MSVCR80.dll--- Thread ID: 5424 ---7CF34FF68 2 C:\WINDOWS\system32\kernel32.dll 0F34FF78 B0 D:\Games\World of Warcraft\WoW.exe 0F34FFB4 A8 D:\Games\World of Warcraft\WoW.exe7C80B729 0F34FFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 3712 ---7CE64FF2C 2 C:\WINDOWS\system32\kernel32.dll35EFF74 D C:\WINDOWS\system32\SOGOUPY.IME35FFFAC E C:\WINDOWS\system32\SOGOUPY.IME35FFFB4 A C:\WINDOWS\system32\SOGOUPY.IME7C80B729 2E64FFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 2632 ---7C80B729 17F1FFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 884 ---7C80A115 17F5FF84 5 C:\WINDOWS\system32\kernel32.dll759D87BD 17F5FFB4 BD C:\WINDOWS\system32\USERENV.dll7C80B729 17F5FFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 3788 ---7CFCFF90 2 C:\WINDOWS\system32\kernel32.dll35DF1B4E 17FCFFAC B4E C:\WINDOWS\system32\SOGOUPY.IME35DF1B0E 17FCFFEC B0E C:\WINDOWS\system32\SOGOUPY.IME--- Thread ID: 4536 ---35E12F8E 0B8AFF40 F8E C:\WINDOWS\system32\SOGOUPY.IME35E131F2 0B8AFF70 F2 C:\WINDOWS\system32\SOGOUPY.IME35F96CA3 0B8AFFA8 CA3 C:\WINDOWS\system32\SOGOUPY.IME35F96D4B 0B8AFFB4 D4B C:\WINDOWS\system32\SOGOUPY.IME7C80B729 0B8AFFEC 9 C:\WINDOWS\system32\kernel32.dll--- Thread ID: 4548 ---35E12F8E 0B8EFF40 F8E C:\WINDOWS\system32\SOGOUPY.IME35E131F2 0B8EFF70 F2 C:\WINDOWS\system32\SOGOUPY.IME35F96CA3 0B8EFFA8 CA3 C:\WINDOWS\system32\SOGOUPY.IME35F96D4B 0B8EFFB4 D4B C:\WINDOWS\system32\SOGOUPY.IME7C80B729 0B8EFFEC 9 C:\WINDOWS\system32\kernel32.dll----------------------------------------
Stack Trace (Using DBGHELP.DLL)----------------------------------------****
Couldn't initialize Debug Help library, error: 8----------------------------------------
Loaded Modules----------------------------------------DBG-MODULE&002E0 &Normaliz.dll& &normaliz.pdb& 0 {db2d-4ddc-a57fb9c9715c6cad} 1 &DBG-MODULE&F51000 &WoW.exe& &Wow.pdb& 0 {5aa2aa29-afb6-c5fdc6893da} 1 &DBG-MODULE&04DA0 &nvapi.dll& &nvapi.pdb& 0 {a1775786-dc5b-43f7-a683f18aa98d7a2a} 1 &DBG-MODULE&0CE00 &dbghelp.dll& &dbghelp.pdb& 0 {24f-40a2-aff3210434afba90} 1 &DBG-MODULE&1F000 &gamelsp.dll& && 0 {0-} 0 &DBG-MODULE&0E000 &lgscroll.dll& &lgscroll.pdb& 0 {5e4e-4e12-afd5eaeb} 1 &DBG-MODULE&251F0 &net_monitor2.0.2.7.dll& &net_monitor.pdb& 0 {83d806c9-7bfe-4daf-a1576439&DBG-MODULE&2E42000 &AddressSearch.dll& &AddressSearch.pdb& 0 {41ba45-cf4a40} 4 &DBG-MODULE&35DC0 &SOGOUPY.IME& &SogouPy.pdb& 0 {08d20efa-6e8d-4fe4-bffbe526bd4856ce} 129 &DBG-MODULE&3CDB000 &Battle.net.dll& &Battle.net.pdb& 0 {0b3-4b3b-b73bd4cc9e2ae9ea} 1 &DBG-MODULE&3EE6000 &WININET.dll& &wininet.pdb& 0 {8829bdfd--8de2bf4e4a &DBG-MODULE&3EAB0 &iertutil.dll& &iertutil.pdb& 0 {e30bb14e-ed54-34c &DBG-MODULE&41C00 &xpsp2res.dll& && 0 {0-} 0 &DBG-MODULE&43CE0 &urlmon.dll& &urlmon.pdb& 0 {a5d4b0c3-86bd} 2 &DBG-MODULE&4A59000 &WINHTTP.dll& &winhttp.pdb& 0 {cd8aa50c--a26e16a8ac1c726a} 1 &DBG-MODULE&4BA6000 &d3d9.dll& &d3d9.pdb& 0 {d7bd-42be-aa48a6c25eb48139128&DBG-MODULE&5ADC0 &uxtheme.dll& &uxtheme.pdb& 0 {e99e-fb5c3e5e246} 2 &DBG-MODULE&5D9A000 &comctl32.dll& &comctl32.pdb& 0 {77ef193b-411bfb} 2 &DBG-MODULE&5FDD0 &NETAPI32.dll& &netapi32.pdb& 0 {68e6838c-f580-4fcb-9f8c4cc97337c5ec} 2 &DBG-MODULE&60FD0 &hnetcfg.dll& &HNetCfg.pdb& 0 {87332c2b-ff6e-42fc-bec271} 1 &DBG-MODULE&62C00 &LPK.DLL& &lpk.pdb& 0 {4b6570df-2cff-45aa-b60eeac} 1 &DBG-MODULE&21000 &mdnsNSP.dll& &mdnsNSP.pdb& 0 {8-4b38-bbfd62e46e &DBG-MODULE&DE000 &safemon.dll& &safemon.pdb& 0 {-ab1d-44aa-a0c8b3} 1 &DBG-MODULE&36000 &rsaenh.dll& &rsaenh.pdb& 0 {893323fc-16e0-48e8-943a01e789a49c9b} 1 &DBG-MODULE&68BE0 &HID.DLL& &hid.pdb& 0 {f78c6d-d5a0} 2 &DBG-MODULE&6D36000 &DINPUT8.dll& &dinput8.pdb& 0 {97-15a8aa1aa0} 1 &DBG-MODULE&6DD00 &d3d8thk.dll& &d3d8thk.pdb& 0 {39aab8d2-6f8c-df} 1 &DBG-MODULE&719C0 &mswsock.dll& &mswsock.pdb& 0 {cc64d911-8d4e-4d2c79ef66} 2 &DBG-MODULE&71A00 &wshtcpip.dll& &wshtcpip.pdb& 0 {de2e5260-3ffb-406d-a1ad72} 2 &DBG-MODULE&71A00 &WS2HELP.dll& &ws2help.pdb& 0 {c5-4e2a-b512abc1b4b2e799} 2 &DBG-MODULE&71A00 &WS2_32.dll& &ws2_32.pdb& 0 {aa3-4329-b38ddbca} 2 &DBG-MODULE&71B00 &SAMLIB.dll& &samlib.pdb& 0 {4bb85de7-9b10-4f15-95f96df1adac91c8} 2 &DBG-MODULE&05000 &sensapi.dll& &sensapi.pdb& 0 {0d689741-fe69-4c81-ade2e} 2 &DBG-MODULE&72C00 &msacm32.drv& &msacm32.pdb&
{0-} 1 &DBG-MODULE&72C00 &wdmaud.drv& &wdmdrv.pdb& 0 {cc3ec71e-05c4-4e65-e15af2} 1 &DBG-MODULE&2E000 &msctfime.ime& &msctfime.pdb& 0 {4e-4c1e-c1950e} 1 &DBG-MODULE&73E00 &KsUser.dll& &ksuser.pdb& 0 {ed4fc742-6d02-e046c7d8ad5} 2 &DBG-MODULE&73EC000 &dsound.dll& &dsound.pdb& 0 {e6a-41b8-d9e60} 2 &DBG-MODULE&73FA0 &USP10.dll& &usp10.pdb& 0 {d4ba9b-b6d1d3af6b956e6b} 1 &DBG-MODULE&4C000 &MSCTF.dll& &msctf.pdb& 0 {c52f0b4c-00e9-4556-ae999f228b &DBG-MODULE&74CF0 &MLANG.dll& &mlang.pdb& 0 {be80bcb2-dfd820a44bf455a} 2 &DBG-MODULE&759D0 &USERENV.dll& &userenv.pdb& 0 {9fee774e-89d6baf9dab410} 2 &DBG-MODULE&56000 &SETUPAPI.dll& &setupapi.pdb& 0 {9daa-f4c694f90d} 2 &DBG-MODULE&762F0 &MSIMG32.dll& &msimg32.pdb& 0 {d2e1f4b-b5a85de12e71de81} 2 &DBG-MODULE&1D000 &IMM32.dll& &imm32.pdb& 0 {f7a5b5db--b57aaf340c77ea51} 2 &DBG-MODULE&765E0 &CRYPT32.dll& &crypt32.pdb& 0 {01c1d55e-0a93-4a2b-89cecc2a23ede301} 2 &DBG-MODULE&0C000 &cryptdll.dll& &cryptdll.pdb& 0 {b6f842b0-da88-17dd362e385} 2 &DBG-MODULE&3E000 &ole32.dll& &ole32.pdb& 0 {498d3996-02de-44a5-9db412c95883b65c} 2 &DBG-MODULE&76AF0 &ATL.DLL& &atl.pdb& 0 {dda4-40c8-96aa028cfa184ae6} 1 &DBG-MODULE&76BA000 &WINMM.dll& &winmm.pdb& 0 {cbd9b2b2-1ee7-4ee6-ba95b56dcbd2a57f} 2 &DBG-MODULE&76BC0 &PSAPI.DLL& &psapi.pdb& 0 {b4-fb} 2 &DBG-MODULE&76CE000 &WINTRUST.dll& &wintrust.pdb& 0 {ba70bd79-ee58-40e4-a698b009d624e921} 2 &DBG-MODULE&76C00 &IMAGEHLP.dll& &imagehlp.pdb& 0 {7a64d5c6-25ba-4a84-bab27a8} 2 &DBG-MODULE&76CB0 &NTMARTA.DLL& &ntmarta.pdb& 0 {eb9b3e21-f92f-4f51-ad85d86f4d &DBG-MODULE&76D00 &MPRAPI.dll& &mprapi.pdb& 0 {ebeffbe1-aa30-b3bdf &DBG-MODULE&76D00 &iphlpapi.dll& &iphlpapi.pdb& 0 {9b09f073-003f-4ca4-8f448f} 2 &DBG-MODULE&76D00 &apphelp.dll& &apphelp.pdb& 0 {67a8fa70-e1a7-da307e21bb} 2 &DBG-MODULE&76DB0 &MSASN1.dll& &msasn1.pdb& 0 {1aed0d31-142f-496e-def1a5} 2 &DBG-MODULE&76DE0 &adsldpc.dll& &adsldpc.pdb& 0 {c06d6868-db30-42eb-bc2d5821f9bea28f} 2 &DBG-MODULE&76EE000 &rtutils.dll& &rtutils.pdb& 0 {78f85ebe-5de9-cb8c5 &DBG-MODULE&76E00 &rasman.dll& &rasman.pdb& 0 {1b5-d756f50b6bc} 2 &DBG-MODULE&76EF000 &TAPI32.dll& &tapi32.pdb& 0 {d13c1e-91e5f858f9af1d6a} 2 &DBG-MODULE&76EB0 &RASAPI32.dll& &rasapi32.pdb& 0 {feddfb06-cebb-43e3-98ad39a694fb4d3d} 2 &DBG-MODULE&76EF0 &DNSAPI.dll& &dnsapi.pdb& 0 {f7-4a80-837b62abd17fbf11} 2 &DBG-MODULE&76FC000 &WLDAP32.dll& &wldap32.pdb& 0 {ac04bcf6-ff29-4fce-ac8b8d937cba3a17} 2 &DBG-MODULE&76F00 &winrnr.dll& &winrnr.pdb& 0 {9fe1a466-9b69-400f-ac821a} 2 &DBG-MODULE&76F00 &rasadhlp.dll& &rasadhlp.pdb& 0 {cca669b1--b330d7abdb446a47} 2 &DBG-MODULE&76FA0 &CLBCATQ.DLL& &clbcatq.pdb& 0 {8ae9c547--aaf39ea69f8d8139154&DBG-MODULE&9A000 &COMRes.dll& &COMRes.pdb& 0 {a02453a3-eb42-413f-bffd} 15 &DBG-MODULE&770F0 &OLEAUT32.dll& &oleaut32.pdb& 0 {e04ecb48-caed-47b2-958c3d2c1094e23f} 2 &DBG-MODULE&03000 &comctl32.dll& &MicrosoftWindowsCommon-Controls-6.0.-comctl32.pdb& 0 {e882c2c8--fe6f07c} 1 &DBG-MODULE&77BA0 &midimap.dll& &midimap.pdb& 0 {d9ae872f--9e5170943bbbd10d} 1 &DBG-MODULE&77BB0 &MSACM32.dll& &msacm32.pdb& 0 {8256bd89-de02-4f3c-970b66b9b5e5d899} 2 &DBG-MODULE&77BD0 &VERSION.dll& &version.pdb& 0 {ea3d1bd3-fe65-475c-b &DBG-MODULE&77BE0 &msvcrt.dll& &msvcrt.pdb& 0 {7bcf30d8-c91b-4f1b-85fa4e} 1 &DBG-MODULE&77C00 &msv1_0.dll& &msv1_0.pdb& 0 {0612adfe-e-ba91a61ed3cdca28} 2 &DBG-MODULE&77C00 &ACTIVEDS.dll& &activeds.pdb& 0 {074e41e0-84c5-43f6-8034bdcdb96a3fbe} 2 &DBG-MODULE&77D00 &USER32.dll& &user32.pdb& 0 {d18a41b7-4e7f-458c-aaacbf02} 2 &DBG-MODULE&77DA0 &ADVAPI32.dll& &advapi32.pdb& 0 {f759d3f1-c661-bc33f02e4d} 2 &DBG-MODULE&77E00 &RPCRT4.dll& &rpcrt4.pdb& 0 {1a465c67--8a8c70e3b9d5c477} 2 &DBG-MODULE&77EF0 &GDI32.dll& &gdi32.pdb& 0 {372c0f0e-08fb-456e-ab7b4cb2b53e4765488&DBG-MODULE&77F00 &SHLWAPI.dll& &shlwapi.pdb& 0 {483e2d-abc2fba7f470e39a} 2 &DBG-MODULE&77FC0 &Secur32.dll& &secur32.pdb& 0 {fd-4f79-ae43} 2 &DBG-MODULE&9B000 &MSVCR80.dll& &msvcr80.i386.pdb& 0 {54c9e2f3-c-b3ea8} 1 &DBG-MODULE&7C56000 &MSVCR71.dll& &msvcr71.pdb& 0 {630c-42c0-99c9bc4ed019c609} 2 &DBG-MODULE&7C3C0 &MSVCP71.dll& &msvcp71.pdb& 0 {beac74af-931e-45ed-b5e65cc} 2 &DBG-MODULE&7C1E000 &kernel32.dll& &kernel32.pdb& 0 {a22e3a98-43cc-45b4-a2bfa} 2 &DBG-MODULE&7C96000 &ntdll.dll& &ntdll.pdb& 0 {cefc-f54180cd21a} 2 &DBG-MODULE&7DF4000 &SHELL32.dll& &shell32.pdb& 0 {d0ddbcd6-30b1-41b6-6c84c} 2 &----------------------------------------
Memory Dump----------------------------------------Stack: 1024 bytes starting at (ESP = 03BAFB68 - 20)03BAFB40: 68 FB BA 03
20 00 00 00
01 00 04 00
3C 2C 00 00
h... .......&,..03BAFB50: 00 00 00 00
40 FE BA 03
29 F1 65 00
01 00 6E 00
....@...).e...n.03BAFB60: 05 F0 65 00
68 FB BA 03
01 00 04 00
3C 2C 00 00
..e.h.......&,..* = addr
03BAFB60: 05 F0 65 00
68 FB BA 03
01 00 04 00
3C 2C 00 00
..e.h.......&,..03BAFB70: 03 00 01 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFB80: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFB90: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFBA0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFBB0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFBC0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFBD0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFBE0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFBF0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFC00: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFC10: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFC20: 00 00 00 00
40 FE BA 03
05 F0 65 00
00 00 00 00
....@.....e.....03BAFC30: 00 00 00 00
68 FB BA 03
00 00 00 00
00 00 00 00
....h...........03BAFC40: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFC50: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFC60: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFC70: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFC80: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFC90: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFCA0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFCB0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFCC0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFCD0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFCE0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFCF0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFD00: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFD10: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFD20: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFD30: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFD40: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFD50: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFD60: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFD70: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFD80: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFD90: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFDA0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFDB0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFDC0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFDD0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFDE0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFDF0: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFE00: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFE10: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFE20: 00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
................03BAFE30: 00 00 00 00
00 00 00 00
00 00 00 00
07 00 17 00
................03BAFE40: 6C FE BA 03
EA 0A 66 00
01 00 6E 00
30 FF 65 00
l.....f...n.0.e.03BAFE50: 3C 2C 00 00
03 00 00 00
70 FB BA 03
92 01 00 00
&,......p.......03BAFE60: E0 CD 32 00
4C E7 D3 00
08 00 00 00
14 FF BA 03
..2.L...........03BAFE70: BD 9B 65 00
08 00 00 00
B4 A1 D2 00
92 01 00 00
..e.............03BAFE80: 94 FE BA 03
00 00 00 00
01 00 00 00
00 00 00 00
................03BAFE90: 11 11 11 11
52 65 71 75
65 73 74 65
64 20 33 33
....Requested 3303BAFEA0: 32 39 35 30
34 20 62 79
74 65 73 20
6F 66 20 6D
29504 bytes of m03BAFEB0: 65 6D 6F 72
79 00 6D 20
E8 CD 32 00
AC FE BA 03
emory.m ..2.....03BAFEC0: 01 00 00 00
DC FF BA 03
90 85 BD 00
00 FF BA 03
................03BAFED0: 25 80 BD 00
11 00 00 00
00 FF BA 03
CC 81 BD 00
%...............03BAFEE0: 08 00 00 00
00 00 00 00
0C 00 00 00
DB 42 BD 00
.............B..03BAFEF0: A0 20 BD 00
01 00 00 00
E0 CD 32 00
00 00 00 00
. ........2.....03BAFF00: 14 FF BA 03
1C B5 65 00
E8 CD 32 00
92 01 00 00
......e...2.....03BAFF10: 4C E7 D3 00
30 FF BA 03
4C B7 65 00
4C E7 D3 00
L...0...L.e.L...03BAFF20: 92 01 00 00
00 00 00 00
00 30 DB 12
00 00 00 00
.........0......03BAFF30: 48 FF BA 03
09 5F 5A 00
E0 CD 32 00
4C E7 D3 00
H...._Z...2.L...03BAFF40: 92 01 00 00
00 00 00 00
5C FF BA 03
C6 5D 55 00
........\....]U.03BAFF50: D0 CD 32 00
4C E7 D3 00
92 01 00 00
78 FF BA 03
..2.L.......x...03BAFF60: 18 78 59 00
D0 CD 32 00
B8 B8 9A 03
08 24 00 00
.xY...2......$..------------------------------------------------------------------------------------------------------------------------------------------------------------Percent memory used:
65Total physical memory:
Free physical memory:
Page file:
Total virtual memory:
Free virtual memory:
------------------------------------------------------------------------------List of running Wow.exe processesCould not list processesList of running Agent.exe processes
[/collapse]
[b]Reply to [pid=]Reply[/pid] Post by 午夜幽灵 ( 20:27)[/b]之前提过了。。不要用任何插件再看看会不会报错。
这个问题是一个历史问题了,刚开WLK的时候就是这样一摸一样的报错,现在依旧。解决办法是有的,降低画面效果,至少我是这样,降低画面效果后成功打完了怒之煞,以前可是见怒之煞3秒就报错的。
然后呢 大哥 有没有解决这个文件报错的办法啊 我和你一样 老是这个文件报错的
[quote][pid=]Reply[/pid] [b]Post by 掠夺寂寞 ( 16:49):[/b]这个问题是一个历史问题了,刚开WLK的时候就是这样一摸一样的报错,现在依旧。解决办法是有的,降低画面效果,至少我是这样,降低画面效果后成功打完了怒之煞,以前可是见怒之煞3秒就报错的。[/quote]我和你一样啊,效果降低就不怎么报错了,请问下你是什么配置?我是台破电脑,显卡还是TC版的。然后用自己那台好点的就没这问题。
[quote][tid=5894559]Topic[/pid] [b]Post by 彩衣柜 ( 06:16):[/b]我和你一样啊,效果降低就不怎么报错了,请问下你是什么配置?我是台破电脑,显卡还是TC版的。然后用自己那台好点的就没这问题。[/quote][@彩衣柜]我的是渣配,i3+2G+GT430,还好打25人一点不卡,[url=/p/ngacnphone/downloads/list]----sent from my ZTE ZTE-T U830,Android 2.2.2[/url]
好消息!大好消息!经过这阵子的折腾,终于找到了此崩溃出错的终极原因了!之前怀疑的客户端的完整性问题,现在实践证明不是。当然也不是很多官方回复所谓清插件和三大文件夹、磁盘扫描、磁盘整理等等试验性不确定的问题。至于有朋友提到的较低特效可以缓解此问题,我没特意试过,但根据现在的试验和分析的结论来看,确实应该会有效的(补充说明中会提到原因),但前提是牺牲显示效果的一种退而求其次的解决办法,所以实在不想大折腾将就下玩玩的,倒是可以一用。本人的性格属于相对比较追求完美的,所以一直想找到这个困扰我N久的纠结问题的原因所在,现在终于是有眉目了,下面看关键结论:都是32位操作系统“惹得祸”!操作系统说我冤枉啊。。。嗯。确实有点冤,所以更确切说吧,是WOW食量太大,吃的内存太多了,以至于咱32位系统已经无法满足它的胃口了。所以就。。。我养不起你了,那就不给你安稳地吃了,让你出错吧。。。你crash吧。。。。然后就悲剧地出错了心急的同学要说了,直接告诉我解决办法吧。好吧,[size=150%][color=red][b]最根本的解决办法就是:换装64位的操作系统![/b][/color][/size]大致原因分析如下:新MOP图,尤其是在锦绣谷,两大主城+副本+玩家+主城模型等等因素(反正外在表现就是在双月,我们最容易出此错误的地方,看系统内存使用状态,是3000M左右,这是在我换装64位的WIN7下才看到的数据,在之前32位的XP上,估计早已出错CRASH出来了)[b],这种情况下WOW.exe占用的内存,已经远超32位系统单个进程最多能用2G内存的限制[/b],而64位系统就没这个2G内存的上限。本人换了64位的WIN7之后,特效为高,抗锯齿为X8(这也是我之前XP下的设置,但XP下这个设置就很悲剧,每晚至少弹出游戏1-2次),试验了2个晚上了,再无报错!真心大爽!这种心情,估计只有被这个问题困扰N久的同学才能理解,所以特此把个人折腾的经历和经验和大家分享,真心希望可以帮到所有被此问题困扰的朋友们。[b]补充说明:[/b]有朋友要说了,我也不是64位系统,可我也没你们这个问题嘛。我个人的分析是这样子的,虽然我没统计过,但我前阵子折腾的时候网上看下来大多数有此问题的朋友,wow内图形特效都开得比较高,而很多特效正是需要消耗大量内存的,最典型的就是远景的显示,所以也就不难理解,为何同是32位系统,有的朋友此问题很严重,而有的却没有,因为他们的特效设置的高低导致消耗内存大小不同,这也是为何之前有朋友提到降低图形特效可以降低此问题出现的几率。
楼主真是大救星啊,我也是被这个折腾的,那个相当的不甘愿啊,现在看您一席话,真是神清气爽,膜拜之
为什么我的情况和楼主刚好相反呢只前用XP一直很流畅 也没水波纹现在用W7各种卡顿 未响应之类的 快崩溃了
真要感謝樓主,同樣的報錯
LZ确定是这个问题么?我也是经常在MOP地图报错弹出,尤其是锦绣谷这里。我有几个疑问,首先,32位系统,支持的内存是3.2G,而不是2G啊。其次,我在双月的时候,看了下内存使用情况,并没有LZ所说的3000多M的情况。然后,如果真的是LZ所说的内存使用量溢出造成的话,为何我在25人随机本中非常卡的情况下仍然不会报错弹出?最后就是如果是内存溢出造成的,为何重新登录后,在同样的地方却没有问题了呢?只是个人使用的感受和疑问想请大家帮忙看看,并非故意为难楼主。
[quote][pid=94559,1]Reply[/pid] [b]Post by 午夜幽灵 ( 14:52):[/b]好消息!大好消息!经过这阵子的折腾,终于找到了此崩溃出错的终极原因了!之前怀疑的客户端的完整性问题,现在实践证明不是。当然也不是很多官方回复所谓清插件和三大文件夹、磁盘扫描、磁盘整理等等试验性不确定的问题。至于有朋友提到的较低特效可以缓解此问题,我没特意试过,但根据现在的试验和分析的结论来看,确实应该会有效的(补充说明中会提到原因),但前提是牺牲显示效果的一种退而求其次的解决办法,所以实在不想大折腾将就下玩玩的,倒是可以一用。本人的性格属于相对比较追求完美的,所以一直想找到这个困扰我N久的纠结问..[/quote]看我发的帖子,[url]http://bbs.ngacn.cc/read.php?tid=6233336[/url]
解决所有玩家问题,适合所有游戏,请看:[url]http://bbs.ngacn.cc/read.php?tid=6233336[/url]}

我要回帖

更多关于 170ㄨ0329ㄨ8758 的文章

更多推荐

版权声明:文章内容来源于网络,版权归原作者所有,如有侵权请点击这里与我们联系,我们将及时删除。

点击添加站长微信