谁有vrayvray2.0 for sketchupp2015破解版,32位的

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VRay2.0forSketchup2015中文汉化版下载|VRay渲染器顶渲2.0免授权码注册机破解版下载
成功的沿袭了Sketchup的日照和贴图习惯,使得方案表现有了最大程度的延续性。VRay for Sketchup参数较少、材质调节灵活、灯光简单而强大。只要掌握了正确的方法,很容易做出照片级的效果图。本文分享的VRay 2.0中文破解版由顶渲制作,汉化彻底、准确、程序运行稳定,支持SketchUp 6、7、8的各个版本,此软件智能安装,不需原版,自动激活,无需注册。
软件大小:117.6M
软件语言:简体中文
运行平台:All Windows
关键词:vray for sketchup2015下载、vray 2.0 for sketchup破解版下载、vray 2.0渲染器汉化版下载、vray 2.0渲染器中文版下载、、sketchup渲染器vray顶渲ma5版下载
V-Ray 2.0 for Sketchup 2015顶渲版
由于VRay与SketchUp的渲染接口采用了多种语言的混合编程,用到了Ruby、Python、QT及XML等,原程序并没有为该插件的多国语言化做充分考虑,这使对之进行汉化的难度非常大,本文分享的VRay 2.0顶渲汉化版,是顶渲M5A先生在官方原版基础上制作而成的,对原程序进行了彻底分析,对之进行了扩充,符合国人使用习惯,并纠正了原软件的一些Bug,从而使之实现了对中文的完美支持。
解压密码:www.pc360.netV-Ray for SketchUp
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V-Ray for SketchUp
V-Ray for SketchUp ( Quick Select )
V-Ray for SketchUp Learning Videos
V-Ray 2.0 for SketchUp Learning Videos
Quick Start: Create beautiful V-Ray renderings quickly and easily with V-Ray 2.0
for SketchUp.
Learn how to set up your first presentation ready architectural design rendering
quickly and easily. This video will cover all of the key strategies to create
beautiful V-Ray renderings quickly and easily.
You can download the full V-Ray for SketchUp ready scene file from here:
V-Ray Express: Learn how best to use material and lighting presets in
V-Ray Express.
Users can easily access more than 200 materials and interchangeable lighting
setups to create realistic studio scenes and illuminate models faster than ever.
This video will give you a solid foundation to maximize your productivity with
the tools of V-Ray Express.
V-Ray 2.0 for SketchUp / SP3
Rendering by Antonio Castro
V-Ray 2.0 for SketchUp Service Pack
3 Now Available
V-Ray 2.0 for SketchUp Service Pack 3 is now available for download.
Support for SketchUp 2015 and 64-bit has been added.
New Features
Added V-Ray Express installer.
Made it possible to start an animation rendering at a given frame using
the &Frame start& box in the Output panel. You can now render individual
frames or ranges of frames. e.g.: 5,100-110, 200, 352.
Now you can pack all the materials in the V-Ray material. editor by
right clicking on the &Scene Materials&.
Added &GPU device select& to the tools available in our start menu
Modified Features
Modified how users can update proxy paths. We have two options: 1.
&Update VRMesh Path& will not alter the component at all, it just changes
the path. 2. &Import new VRMesh& will import a new vrmesh and update all
instances to use that instead of the existing one.
Added 16:9 range of default output sizes.
You can now remove materials from our material editor using the &delete&
TIFF files will now be saved as 16-bit images by default.
RT view updates are processed in real time to produce faster feedback.
New VFB channels:
DR Buckets
VRayMtl Reflection Glossiness
VRayMtl Reflection Highlight Glossiness
VRayMtl Refraction Glossiness
Modified how environment is calculated, this should not affect existing
scenes. However the override per material GI is not working. Therefore the
option is removed from the UI.
Added checkbox to only render full material ( as opposed to selected
layers ) in material preview. So now you can render the whole material even
if you are in a material layer when preview it.
Fixed issue where &Use color texture alpha as transparency& was not working.
Fixed window the duplicate material dialog appears behind other window.
Fixed issue where custom render channels were showing up incorrectly in our
channel picker window.
Fixed issue where material preview would crash during a product or RT render.
Fixed issue that caused image sampler filter to not function as expected.
Fixed issue where DR nodes would occasionally hang during animations - this fix
requires updating DR spawners!
Using ctrl+a to select all VFB Channels in our UI should now work as expected.
Changing the path of a proxy's vrmesh file, no longer will regenerate the
preview mesh, unless the vrmesh is different.
Changing the path of a proxy will no longer alter the transform of the parent
component instance.
Fixed issue that could cause DR renders to hang when attempting to cancel,
especially in scenes with proxies or displacement.
Fixing issue that caused toon materials to crash or stall RT renders.
Fixed issue where sun light was being disabled by default.
Fixed issue where emissive layer color was not being properly gamma corrected in
some cases.
Fixed issue where an object without toon material get toon lines if they are
camera intercepting the objects with toon material.
Fixed the issue where enabling bump mapping without supplying a map affect the
render and produce unacceptable result.
Fixed issue where material custom channels could cause an RT crash when updated.
Fixed issue that could cause crash when an RT render finishes if certain options
were modified.
Fixed issue where loading options during RT would cause VFB to get pixelated.
We now install to a spot that will allow all OSX user to use Sketchup 14.
Fixed issue with override materials and unicode material names.
Fixed issue that would cause installations to non-standard paths of Sketchup (
anywhere but c:\Program Files, etc ) to not install properly for Sketchup 2014.
Fixed issue where incorrect tooltip was displayed for file browser controls.
Added &GPU device select& to the tools available in our start menu group.
Modified Lens effects to default to a glare type of &from camera parameters&
rather than &from image&.
Fixed issue where reflection maps were affecting other layers even if
reflections were globally disabled.
Added support for indexed tga files.
Fixed issue where &V-Ray material& types were not possible to override with
override material.
Fixed issue where RT region render was not working.
Altered how the Material ID and Node ID render channels work, they should have
been integer channels instead of color.
they should no longer be affected by transparency
Reworked how we allowed environment repeat to work better - we now expose a
separate texture transformation for UVWGenEnvironment.
Fixed issue where reflection exit color was being used even if &Enable exit
color& was turned off.
Fixed issue where environment repeat was not working as expected.
Fixed issue where RT CPU renders did not have Alpha channel set properly.
Fixed issue where RT renders were being stopped even if the user did not specify
&Stop when render done&.
Fixed issue where the V-Ray channel had the wrong color mapping.
Rendering by Nookta
Featured V-Ray for SketchUp Artist - Jephte Trenonce
V-Ray for SketchUp Learning Videos
SketchUp Video Tutorial Part 1
SketchUp Modeling
Learn SketchUp modeling with over 4.5 hours of narrated videos (in
SketchUp Video Tutorial Part 2
SketchUp Texturing and Rendering with V-Ray for SketchUp 1.48.89
Learn SketchUp Texturing and Rendering in V-Ray for SketchUp 1.48.89
with 2 hours of narrated videos (in English).
SketchUp Video Tutorial Part 1 and
Part 2 Bundle
SketchUp learning videos
Learn SketchUp modeling, texturing and rendering in V-Ray for SketchUp 1.48.89
with over 6.5 hours of narrated videos (in English).
Buy V-Ray for SketchUp
Buy V-Ray 2.0 for SketchUp (Mac Edition)
Now SketchUp 2015 Compatible
V-Ray for SketchUp Mac Edition offers the world renowned V-Ray rendering
system for SketchUp natively on the Mac. Mac users will no longer need to
emulate a Windows environment and can now take their SketchUp renders to the
next level with V-Ray!
Buy V-Ray 2.0 for SketchUp (Windows
Now SketchUp 2015 CompatibleSketchUp is one of the most widely used and easy to learn 3D Modeling software on the market today. With V-Ray for SketchUp, users now have one of the most powerful rendering tools available to visualize their models with the upmost quality and realism. V-Ray works within the SketchUp environment allowing users to be able to efficiently incorporate the task of rendering within their current workflows.
Educational Editions
(For Windows or Mac), Now SketchUp 2015 Compatible
The EDU edition provides students and training centers an educational discount.
(For Windows or Mac), Now SketchUp 2015
Compatible
This product is only available to Faculty members. Please note that this
product cannot be used for commercial purposes, and will only be
supplied with one licensing dongle and 15 (1 Platform) Educational licenses. It is intended for
use in a classroom environment.
Renderings by Dennis Brunn
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V-Ray 3.0 for Modo Preview
V-Ray 3.0 for Modo provides flexibility and production-proven rendering capabilities for MODO artists creating 3D content.
MultiScatter
Powerful, Optimized and Efficient Object Creation
MultiScatter offers high performance object creation using an advanced array
allowing millions of objects to be rendered in an optimized and efficient
Renderings by
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谁要SKETCHUP8.0和vray for sketchup的安装包,我传给他(她)
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以下是引用MM蕾蕾在 11:12:00的发言:已经发送了,请接收
努力学习,好好工作,大家可以一起讨论关于3D的问题。。。。。一起学习、、、、、、、、、、【&&灯光教程/forum.php?mod=viewthread&tid=129594&fromuid=231270
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我要VR& 我的是8.0草图,麻烦给一份啊 谢谢&
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